Castle Falkenstein / The Fattest Goblin
Curious about products in the Castle Falkenstein revival but perilously short on funds? Worry not! In the spirit of the holiday season, the Fattest of All Goblins has declared to the world...
FALKENSTEIN FOR ALL!
That is correct, dear Friends of Falkenstein! For the remainder of this week, digital copies of every single Castle Falkenstein product, from Curious Creatures to our Adventure Entertainments to our magnificent Variations are on sale for one single solitary dollar each!
You did, indeed, read those words correctly.
One dollar per book!
Now is the time to transport yourself over to the digital store of your choice and buy all eight books for less than $10! Hurry! Do not delay! This way to the great (sale) egress!
The invention of house rules predate the invention of Dungeons and Dragons by quite a bit. Nor are they exclusive to our universe and that is the driving force behind our Variations line.
Perhaps I'd better let Captain Thomas Olam explain...
"Honestly, Mike, I should have seen it coming. Back in your world there’s a tendency to associate house rules with roleplaying games but the concept is as old as gaming itself. Just look at whist! There’s bid whist, Boston whist, hearts whist, knock-out whist, and more! Travel to fives different cities and chances are you’ll end up playing five different variations of whist. Heck, duels have been fought over the right to decide which rules to play with!
So, it should come as no surprise that as soon as I published the Great Game over here people began developing their own house rules. In my travels around the world as part of my job as an Agent of the Second Compact I’ve run into hundreds of these variations. Some made sense and some didn’t and at least one required the assistance of a Babbage Engine to implement! I’ve collected some of my favorites and sent them over to you via Faerie Express. I hope you enjoy."
We've already seen some variations, of course. There's the popular "Fearful Harm & Greater Danger" rules from Comme il Faut, for instance. However, the material already published represents just the tip of the iceberg when it comes to alternate rules for the Great Game. Hidden in Captain Olam's notes from Across the Faerie Veil are a wealth of good ideas Hosts and Players can use to customize their game to their exact style of play.
With The Tarot Variation and The Second Tarot Variation already out and offering new rules for Sorcery and Fortune Decks, we move onto The Ability Variations. This compact document will provide three new rules options for Castle Falkenstein:
- Rules for Specializations which allow Players to excel in specific areas of study in otherwise broad Abilities.
- Alternate rules for pairing cards of non-governing Suits to Abilities when performing Feats.
- A new system for Ability improvement which matches simple precision with storytelling potential.
I finished transcription of The Ability Variations and sent it on to my editor, the amazing Lucus Polasaari, today. Once he's given the document a thorough scrubbing it will continue onward to the Greatest of Goblins for layout and artistic flourish, to Mike Pondsmith himself for approval, and then to you, Friends of Falkenstein, for your enjoyment.
Your humble servant,
Hello, friends, and welcome to Falkenstein Friday! I have tremendous news.
Firearms and Margarine, the first ever stand-alone Adventure Entertainment has been edited, laid out on the page, and sent to the amazing R. Talsorian Games for final approval. Once they give us authorization, the Adventure Entertainment will become available for purchase.
This Adventure Entertainment weighs a hefty 38 pages and places the Players in the shoes of detectives who must solve a murder before it leads to a war between humanity and Faerie kind!
Of course, I've spoken of all this in previous postings about Firearms and Margarine. What I have not done is shown a preview of what lays between those pages! So, please, enjoy this delightful preview courtesy of the amazing artistic skills of the Fattest of all Goblins.
Look for Firearms and Margarine soon.
Your humble servant,
Greetings! Happy Falkenstein Friday! This week I'm pleased to share with you a preview of the upcoming stand-alone Adventure Entertainment, Firearms and Margarine.
First, let me present the book's planned cover as designed by the Fattest of Goblins himself! I do believe it represents Thomas Olam's first cover credit in the Castle Falkenstein series...
Next, a brief preview of the interior, beginning with the Dramatis Personae in Alphabetical Order by Surname...
- Monsieur Michel, Brownie and Devoted Assistant of Mademoiselle Bendit
- Mademoiselle Danielle Bendit, Brownie Leader of the Protest Movement
- Monsieur Martin Hoog, Factory Owner
- Madame Anne Jaclard, Newspaper Owner and Commune Sympathizer
- Docteur Jean Alexandre Le Mat, Physician and Firearms Inventor
- Monsieur Eugène Varlin, leader of the Paris Commune
- Docteur Auguste Voisin, Psychiatrist and Mesmerist
- Préfet Félix Voisin, Prefect of the Paris Police Prefecture
... and concluding with a brief glimpse of the Teuz, a new Brownie kindred type found nearly exclusively in France.
"The Teuz are a form of Brownie most commonly encountered in the Brittany region of France, though some have migrated over time to other parts of the country and beyond. Like Piskies, to whom they bear some resemblance, Teuz are farmyard Brownies who perform chores around a farmstead such as milking cows and churning butter. As with all Brownies, Teuz prefer to perform their Great Works at night when the mortal farmers are sound asleep. Unlike other Brownies, however, Teuz can be extremely sensitive to ingratitude. If a mortal openly shows contempt for their work or demands more labor from a Teuz, these industrious little workers can consider the unspoken contract between farmer and Faerie broken and are free to leave and move on to another farm."
We anticipate Firearms and Margarine being released in late March or early April, though it may occur sooner if the stars align just so.
Your humble servant,
Greetings and salutations, friends of Falkenstein! Welcome to another Falkenstein Friday!
A little over two weeks ago I openly pondered, on my Facebook wall, the concept of running an online Castle Falkenstein campaign. Almost immediately four very talented and dedicated Fans of Falkenstein leaped upon me and demanded I put my money where my mouth is and make it so.
Furthermore, we decided the campaign should be recorded and posted for those gamers out there looking for examples of how the Great Game is played. The campaign came together quickly with four fantastic characters.
Adélaïde Bechard, stage magician and member of the Cabinet of Cups and Wands.
Doctor George Cannaver, a scholar with a mysterious past.
- Henri Glass, illegitimate offspring of author George Sand and composer Frederick Chopin.
- Penneg, Breton brownie and one woman stage crew.
It was decided the campaign would begin in Vienna during the summer of 1872, just a few days before the Emperor's birthday. The four adventurers would be the house guests of the Baron and Baroness von Todesco in their palatial mansion. The campaign, it was decided, would take its name from the tag line for the game.
An Obsidian Portal site was set up to help chronicle the campaign and keep the information tidy and accessible. Potential rule variations were discussed. And a date was set.
I am pleased to say we met for the first time this past Wednesday. The technology worked perfectly, allowing us to communicate though some players were quite literally on opposite coasts. The recording was excellent and, on the next day, I was able to scrabble it together with an introduction and title cards. The Fattest of Goblins uploaded the video late last night and now, I can share it with you.
For those of you who would prefer the recording in podcast form, we're working on that. I'll post a link to the podcast version as soon as it is available. For now, please enjoy the video of The Clockwork Lady Incident, Part 1.