News / The Goblin Army

The Goblin Hoarde's Hoard Bundle on DriveThruRPG till Nov 13th, and the Moon Men are Coming!

The Goblin Hoarde's Hoard Bundle on DriveThruRPG till Nov 13th, and the Moon Men are Coming!

Hello All,

THIS IS NOT A DRILL!

The Goblin Hoarde's Hoard Bundle is available NOW on DriveThruRPG and RPGNow.com until 11:59:59 pm on November 13th, and then gone forever!

You can read all about The Hoarde's Hoard Bundle here, where we talked about it as representing Our Past, and how we consider it a "Thank You" to our current fans, as well as preparation for Our Future via the Goblin Army Patreon.

The Bundle is SO BIG OBS (One BookShelf, the parent company of DriveThru/RPGNow) can't even render the full list of all of the books on their listing for it! (YOU can see the full listing here on our website).

And when this Bundle goes away, it will NOT be coming back. So much so, that a number of books included in it wont be available ever again -- so pick them up now!

The Bundle price is set at $30, but if you log-in and notice a discount, its because OBS reduces the price of the Bundle for each book you already own -- so if you have copies of many of these books, you might be able to pick up this Bundle today for a real steal!

I've talked about the Bundle and our Patreon in the past, so rather than rehashing that, I'll show you to the following links where I discuss:

Our Present

So, enough talking about Our Past and pitching Our Future, how about we talk about the HERE & NOW!

Shadows over Vathak

Last week we released our long-awaited Shadows over Vathak: Player's Guide!

 Shadows over Vathak blends the Otherworldly, Cosmic Horror themes of New England's Lovecraft, the Macabre Mysteries of Poe, and the sensibilities of Victorian, Gothic Horror Adventure into an original fantasy setting for the Pathfinder Roleplaying Game.

The Player's Guide provides you with all the options you would need to play in our dark world on the brink, or to play any number of the extensive listing of Shadows over Vathak adventures and supplements! We have a backlog of new and compiled releases planned for Shadows over Vathak, so expect to see much more support for that forthcoming between now and even the release of Shadows over Vathak: GameMaster's Guide!

vs. M Engine Games!

Our vs. Ghosts was available, free of charge, to those that participated in OBS's Trick-or-Treat event, and over 1,250+ copies of the vs. Ghosts game was downloaded! 

So if you're one of those people that picked up vs. Ghosts, be sure to check out the three adventures we've written for it (two specific for the game only, and one that crosses over with vs. Stranger Stuff) -- AND keep an eye out for our next venture into the world of the supernatural -- vs. Præternatural!

[[Hear a Podcast of vs. Ghosts Game Play HERE!]]

But we're also exploring some "other things" with the vs. M Engine, specifically --

THE MOON MEN ARE COMING!

vs. Moon Men by Jason Owen Black was announced back in early October, and is mid-layout as we speak for a release sometime in the next week or two. vs. Moon Men throws you into an alternate 1970, where Neil Armstrong and Buzz Aldrin's landing on the Moon is taken as an act of aggression by Moon Men whom then fly down to Earth and dominate our planet. You will take on the role of a resistance fighter, and if you're really lucky, can turn the Moon Men's death rays and flying saucer's against them!

Here are a few interior shots of what's to come!

 

 

 

And we have so much more planned -- things like new CLASSified books and Call to Arms: Horses & Mules, and so many more!

So keep a weather-eye on the Facebook page for updates on all these great projects!

Lucus Palosaari on RPGNow.com, Facebook, Twitter, Google+ & LinkedIn -- and now on Amazon!

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Lucus Palosaari RPG.net Q&A LIVE Tonight (7 pm - 9 pm CST) about Our Goblin Army!

Lucus Palosaari RPG.net Q&A LIVE Tonight (7 pm - 9 pm CST) about Our Goblin Army!

Hello All, 

Tonight, Thursday October 27th, 2016, at 7 pm Central time till roughly 9 pm Central, I've been invited to participate in an RPG.net Q&A session -- which you can link any time to the chatroom here: http://tinyurl.com/rpgnetchat or if you're finding this out after the fact, read the collected chat here on The Hardboiled GMShow's Office.

I did one of these back in July for vs. Ghosts (which is ON SALE now on RPGNow.com, BUT I also suggest you go take part in their Halloween Trick'or'Treat event ;) ), which you can read the transcript from here!

THIS TIME I want to talk to you about what Fat Goblin Games is up to, especially about our Goblin Army Patreon, as well as our Goblin Hoarde's Hoarde Bundle (still available on our website, but soon available on One BookShelf sites like RPGNow.com and DriveThruRPG

YOU MISSED THE CHAT? Don't Fret -- read the transcript here:

READ THE FULL TRANSCRIPT HERE!

Lucus Palosaari, A 'Bastard' of Fat Goblin Games

Last time I did this, I had a whole brief spiel about myself and how I got into writing RPGs, but you can go read that there if you care. 

The 'key' bit is that I am now an Editor & Project Manager for Fat Goblin Games on a vast array of previous, current, and planned products from supporting our Call to Arms line for Pathfinder Roleplaying Game, our new releases in the Castle Falkenstein game from R. Talsorian, all our vs. M Engine games from vs. Ghosts & vs. Stranger Stuff to upcoming vs. Moon Men & vs. Præternatural, and so much more.

This enviable position makes me one of We Three Bastards (which is how Rick, Troy, and I refer to ourselves -- find out why we use these names HERE!) and we're in charge of our freelancers, whom we call The Goblin Hoarde, and we're not trying to 'raise' a Goblin Army of Fans via Patreon!

The Fat Goblin Army of Patreon

Join Our Patreon Here! 

The basic pitch from when we ran our Bundle last month (KEEP YOUR EYES PEELED FOR THE BUNDLE ON OBS SITES -- Follow us on Facebook to know when we run it!):

It’s a reality of the tabletop RPG “industry” that it is hard to make money. There’s a reason we have endless Kickstarters and always ongoing discussions of what a fair wage for freelance writers is or what it should cost for RPG art. We not only want to make a living, for ourselves and for our freelancers, “doing this” -- we NEED to.

There is also the idea of the 1,000 True Fans. You can find many think-pieces about it, but the simple idea is that if you can convince a small but dedicated army of fans to be willing to invest in you and your creative endeavors, you can be remarkably successful. For our industry, we don’t need even 1,000 (though that would be amazing!), even 100 True Fans would make a world of difference to the products we can and do produce. And so, this along with so many other things, have lead us to try something a little different: Our Goblin Army Fan Club Patreon!

And from our Patreon Page:

This Patreon is for die-hard Fat Goblin Games fans who want to see — and get involved with —the madness of creating awesome roleplaying games. We want this to be something that completely absorbs you in all things Fat Goblin Games.
By becoming a member of our Goblin Army (as a patron to Fat Goblin Games), you allow us to be able to dedicate to our Goblin Hoarde (the writers, editors, artists, and developers of FGG) the resources needed to:
  • Support existing product lines, speed up the up production, and offer the Hoarde better rates.
  • Tempt new and well known talent to join the Hoarde.
  • New projects and product lines.
Alongside this we will be bringing you into our "inner circle" of design and development. Ever wondered how many crazy ideas the Fattest Goblinpitches a day? Our process on creating art? How we make each book from start to finish?

There are other perks to being in the Goblin Army as well: regular Q&A chats (which can be about anything), sharing of in-house resources (style guides for Pathfinder & 5e development, templates for book styles, etc.), drawing your likeness (or that of your loved ones) into products, and a whole lot more!

So, if you are a fan of Fat Goblin Games and ready to join the Goblin Army— WE WANT YOU!

Patreons are becoming much more popular too in our industry, with not just people like LPJ "talking" about Patreons, if they're the "Next Kickstarter" and their Pro's and Con's etc.

For instance, you can follow all these lovely (and often important Patreons, for at least some fields):

Most of those are dedicated to creation of 'content' which we wanted to try to do something "different" and basically have two major levels: the Enlisted lets say and then the Freebooters. If you look at our tiers, we have $1 - $3 - & $5 levels which I'm referring here to as "Enlisted" which are more casual fans that would like to get some free content and see some behind-the-scenes things, but it's the $10 - $15 - $20 - & $30 levels I think of as our "Freebooters" -- because they're all part of our Fat Goblin Games Freelancer Bootcamp.

I wrote an extensive blog about what that is (and what it is NOT) you can read here, so let me talk about the Enlisted for a moment.


$1 -- Goblin Patriot! Thanks for supporting the Goblin Army at Fat Goblin Games! 
Plus!
  • Announcements and company updates!
  • Our endless love!
 
$3 -- Low-life Mercenary! Thanks for the support! You'll receive general news and updates.
Plus!

  • 1 free monthly product worth at least $3.
  • Can vote on new products, product lines, etc.
  • Beta Reader! Exclusive access to projects in-development with ability to suggest and comment on the projects direction!
$5 -- Grunt! Welcome to the Goblin Army! You get everything mentioned in previous levels.
Plus!
  • Previews and freebies!
  • Insights from the Fattest Goblin on product ideas.
  • Samples, sketches, and other content.
  • Q&A's with Fat Goblin Game staff, etc.
  • Exclusive Offers and Giveaways! 

It is our hope to grow this group, as well as the Freebooters, to try to get people that "really like what we are doing" to get some idea of what's going on in the industry, what it takes to make an RPG product, how someone like Rick decides on projects and does his artwork, etc.

We also hope that by giving early access to images, the chance to be drawn in, to beta read books in development, and get the chance to vote on the direction of the company and its products we might get at least say "100 True Fans" of what we make -- and that would transform a lot of things for Fat Goblin Games.

"What I mean" by all this is the point of the discussion and Q&A tonight, so I'm going to leave it off here! Please, wont you join us?

Lucus Palosaari on RPGNow.com, Facebook, Twitter, Google+ & LinkedIn -- and now on Amazon!

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Enlist in the Goblin Army, Freelancer Bootcamp Starts Today!

Enlist in the Goblin Army, Freelancer Bootcamp Starts Today!

Hello All,

So this past Monday, we launched our own ultra-mega bundle of all our products from all the way back in 2004 (for one of our imprints, Tricky Owlbear Publishing) or 2011 (for Fat Goblin Games proper) all the way up to December 31st, 2015. That totaled up to over 290+ books with over 3,000 pages of content (even when you cut out the OGLs and such). We’re calling it The Goblin Hoarde’s Hoard Bundle, as we’re essentially tapping into the vault of works we have, to try to offer them to you for a drastic discount (95% or more, depending on if you use ‘sale’ prices or MSRP etc).

If you look at our original blog-post about it from Monday, you can see how we roughly talk about that bundle representing our “Past.” All of our books released this year since January 1st, 2016 – we’re calling that our “Present.” We’ve released something like 200+ products this year, with only half of them being “stock art.” Many are even larger and longer books, sometimes in new and different system than we normally have focused on from 5th edition to OSR, to the vs. M Engine; all alongside our staple of Pathfinder Roleplaying Game books. If we can convince the Fattest Goblin of Them All to do it, we’ll likely offer one or more big bundles of all of 2016 books in some fashion (for instance, split by systems) -- but we’ve still got three months to round out that collection.

But today, I want to talk to you about our “Future” or at least part of it. I’m talking about the Goblin Army Fan Club on Patreon.

Why Patreon?

I’ve personally wondered if Patreon holds a better future for us than Kickstarting in our industry for quite some time, and I’m not alone. A sad fact of the matter is that even with recent growth to the tabletop roleplaying game industry, there just isn’t the kind of capital needed to make large books at the quality that you, the consumer expects. So, some form of crowdfunding is often going to get tapped.

There are many ways to use Patreon and other people in the industry have been using Patreon to varying levels of success. Endzeitgesit and John Reyst of d20pfsrd.com come to mind as two of the larger RPG-related Patreons, and rather than focusing too strongly on the creation of content, what they are really offering is a “service” to members of the RPG community (reviews and maintenance of an SRD site, respectively). This model of treating Patreon more as a service and less as either a “tip jar” and/or as a subscription (both viable methods, if you’re willing and able to tie your production to the success or failure of the system) is part of what lead to us to some of our ideas for our Goblin Army Patreon.

We’re offering a number of levels, with the low-ball $1 per month Goblin Patriot level that gets you in the room, to the $3 per month Low-Life Mercenary level that gets you a voice of your own in that room AND the occasional opportunity to beta read early access versions of upcoming books and in-development works, to $5 per month Grunt level that gives you some Q&A opportunities and special access to exclusive discussion of our process, as well as offers and giveaways we won’t give anywhere else – we’re trying to offer some fairly low-level, easy access offerings to get in to and behind the scenes at Fat Goblin Games. But that’s not all.

We’re also offering things like our $10 Sergeant Scum level, which gets you into the Fat Goblin Army Google Hangout for 24/7 chance to talk to us about anything and everything on your mind, as well as see us working with the $20 Freelance Bootcampers (or call them occasionally the Bootstrappers). We’ve limited the number of Freelancers right now to the 5 early enlistment slots + the 10 regular spots, but only 4 out of the 15 spots have been taken so act now and you can get in on all the fun. What fun you ask? Let me tell you all about it!

What the Freelancer Bootcamp Is Not!

Right off the bat, it’s very easy to tell you what the Freelancer Bootcamp is NOT. It is not you getting complete professional editing for your 1,000+ page/100,000+ word magnum opus of a world setting, and it’s not any kind of guarantee that anything we work on with you will be published by ourselves or anyone else for that matter.

On the first point, professional editing comes in various forms (are we talking about a deep, content edit or a light copy editor’s proofing?) Bare-minimum rates for that kind of thing start at $1 per page/$0.01 per word rates, so that 100,000 word document would cost you $1,000+ to have us look at it in full. And you can double to triple that number if you’re wanting serious expertise and improvements to the text. So unless you’re backing us for a serious amount of money on Patreon (totally an option in my mind!) you’re NOT getting that. <<also, we’d need to an extra 24 hours every day to get anything done!>>

And as I said, we’re not guaranteeing we, one of our imprints, or any other publisher can or will release what you have us help on. There are numerous reasons for this, but a simple fact of the matter is that if/when we are publishing your work WE should be paying YOU for it.

So, what are you getting?

What the Freelancer Bootcamp Is!

First lets look at the promised pitch from the Patreon page:

Freelancer Bootcamp! So, you want to work in the game industry? Well, beyond making hundreds of our own products, Fat Goblin Games also produces content and aids other publishers in creating their books. From writing and editing, to art and layout, we know this industry and we can help you!

Game Designers

  • In-house templates to help increase your work flow and presentation.
  • Reviews of your writing and project pitches.
  • Proof-reading and editing to polish your manuscripts.
  • One-on-one sessions to go over your ideas.

Artists/Graphic Designers

  • Portfolio reviews and critiques.
  • Sample art briefs.
  • Business negotiation and contracts.
  • One-on-one sessions going over your work.

 Either way, at this level you get hand-on attention to make you the best freelancer possible.

 

Writing Coaches for Your Tabletop RPG Projects

I’ve been trying to figure out what best describes what we’re trying to offer, and I think back to my days as a writing coach at the MTU Writing Center as both an undergraduate and graduate student. There, I worked with everyone from freshman that had to suddenly know how to do a bibliography for the first time in their lives because their high school education failed them, to PhD candidates that were praying to get their research into an academic journal and needed someone else’s eyes to look over their work. I’ve even worked in the WC with one associate professor on readability of her textbook she’d been preparing as a primer for her fiend of expertise.

And while working with these folks of varying skill level, typically for 1 hour sessions once a week, what I was really offering them was someone else to talk to about their ideas, their writing, to discuss concerns they have with content, with grammar, with the process of creating necessary components of an assignment or even, in the case of a few international students, helped them fill out the paperwork right for things like driver’s licenses.

All of these experiences directly relate into the kinds of things we want to offer you, a potential freelancer interested in working in the tabletop RPG (or even other fields) industry. At a minimum, you will get access to a Google Hangout with Troy Daniels, Rick Hershey, and myself – the We Three Bastards that run Fat Goblin Games and produce those 200+ RPG products a year, from stock art and 1 page Sidebars to the nearly complete 450+ page Shadows over Vathak: Player’s Guide (I’m doing review on the galley copy now, want to see it? Maybe if you join the GA you can!)

Rick and Troy have a long history in the biz, both reaching back to the 90’s (and likely further for old-man Troy, The Janitor, but he won’t pin down exact dates). Myself, I’ve been at this now for 3 full years as of Oct, but also bring along nearly a decade of teaching and coaching composition, and a year’s worth of managing a dozen+ freelancers and their score of projects, as well as my experience with a other publishers and freelancers. Add to this the opportunity for “guests” pulled both from the publishing world and our own Goblin Hoarde.

You look at that grin, and you just know what he eats every day...

We also have resources set up to share with you, like our Fat Goblin Games Style Guide, which gives not only various templates of what components should be included in a stat block or whether or not to use the serial comma in Pathfinder Roleplaying Game products, but also resources like our Google Group for the Goblin Army which will get additional resources shared like race and class templates, discussions of the artistic process etc.

... then again, this is The Fattest Goblin's version of me, here preforming orally.

You’ve Got Questions, and We’ll Provide Answers

But a book, or a video, or text isn’t always enough. There are great and massive tomes written about game design, and we highly recommend them to you. Read them, discuss them with friends, consider them deeply. But you can read all the books and webpages you want, but it won’t let you know for certain if you set up your OGL in the back of your book right. Or how to properly reference a section of the elf race. It won’t give you a clear answer on if your product can be sold on the DMsGuild or if you should release it under the OGL for 5th edition.

Likewise, Rick in particular, can give you feedback on a number of other matters. What’s a fair wage as a writer? As an artist? How do you get your art out there? What’s the best way to get noticed? Is this contract fair? We’re not lawyers <we'd be richer if we were!>, but he’s been at it long enough that he can at least make suggestions of what to look for and what to avoid, and while you can try asking these kinds of questions in other spaces, you have three dedicated people that want to get you the right answers every time.

Bottom Line about Freelancer Bootcamp

Will we review text you submit, via email or to the Google Hangout or the Google Group?Yes. We may not review your entire 100,000 word world setting on Day 1, but if you give it to us in bits and pieces, we’ll work out way through it. Its not going to be a hard and fast “You can only submit XXX words per month – instead, you can consider it this way.

  • If you post 500 or fewer words at one time, we’ll give it a hard and deep look really analyzing it and comparing it to existing examples etc.
  • If you posted 1,000 words at one time, we’ll give it a full read through and share out thoughts and concerns.
  • If you posted 2,500 words at one time, we’ll scan the whole thing and point out a few things of interest.
  • If you posted 5,000+ words at one time, we’ll skim it and make a comment or two.

So, if you’re worried about a new round of RPG Superstar, and want to pass a few items buy us – we could help you build up your item building chops. If you really love new monsters in your homebrew games, but want them to be fair and balanced for your table, we can make sure you’re doing it right. If you want another set of eyes and ears to talk about your “big idea” – then we’re there for you.

Feel free to ask questions here, on Facebook, or even on the Patreon itself as some posts are purposefully made public for anyone interested in seeing what we’ve got going on!

Lucus Palosaari on RPGNow.com, Facebook, Twitter, Google+ & LinkedIn -- and now on Amazon!

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Past, Present & Future -- The Goblin Hoarde's Hoard Bundle & Our Goblin Army Patreon

Past, Present & Future -- The Goblin Hoarde's Hoard Bundle & Our Goblin Army Patreon

AVAILABLE NOW ON DriveThruRPG and RPGNow

till November 13th, then Gone Forever!

Life will kick you when you’re down.

Two years ago Fat Goblin Games was dying. A series of bad choices, bad partners, and bad business practices were crippling our company. I was burnt out doing freelance, felt stupid for not seeing what was going on with the company, and then my family started to fall apart.

We lost our home and needed to move in with relatives, my marriage was strained, and my kids were sacrificing. I had to make choices and they needed to be smart ones. I needed to rebuild a business that would be successful, needed to work with people I trusted, and needed to grow the business in new directions.

And that’s what we did. With the help of people like Troy Daniels and Lucus Palosaari, we put together teams of amazing freelancers and game designers. We increased the quality of our books, relaunched entire product lines, and pushed in new directions. We revitalized Fat Goblin Games into what I had always hoped it would be.

Last month, my family moved into a new house. Fat Goblin Games has had a competitive release schedule and strong reviews for our products (thank you in particular to Endzeitgeist for recognizing our “shift” in his reviews of our products). We push boundaries and tried new things and we are grateful for that success. It has been a blessing, one we owe to our fans and customers.

Our Past — The Goblin Hoarde’s Hoard Bundle

We like crazy sales at Fat Goblin Games, and have done some unique promotions. But it was Owen KC Stephens of Rogue Genius Games who attempted the “mega bundle” before we even had the guts (his OwenGeniusBundle of course!). But the more we talked about it, and the more we discussed, we realized a bundle of all our past products at an incredible price could be the real “thank you” to our fans they deserve, and a way to make some new friends.

So, here we are: The Hoarde’s Hoard Bundle!

This bundle includes EVERY PDF we have released before 2016. Every one of them that are still available, including a ton from our partners at Abandoned Arts and Tricky Owlbear Publishing. We are going to give you “Our Past” that you made possible: 293 books with over 3,000 pages of content for just $30. (see the full list of titles by checking out this link!)

We hope you like it, tell your friends about it, and then come back to check out all our current and future stuff.

Our Present & Our Future — The Goblin Army Patreon

But we don’t want to just celebrate our Past and our Present, we want to welcome you to our Future.

It’s a reality of the tabletop RPG “industry” that it is hard to make money. There’s a reason we have endless Kickstarters and always ongoing discussions of what a fair wage for freelance writers is or what it should cost for RPG art. We not only want to make a living, for ourselves and for our freelancers, “doing this” -- we NEED to.

There is also the idea of the 1,000 True Fans. You can find many think-pieces about it, but the simple idea is that if you can convince an small but dedicated army of fans to be willing to invest in you and your creative endeavors, you can be remarkably successful. For our industry, we don’t need even 1,000 (though that would be amazing!), even 100 True Fans would make a world of difference to the products we can and do produce. And so, this along with so many other things, have lead us to try something a little different: Our Goblin Army Fan Club Patreon!

 Welcome to the Fat Goblin Games'Goblin Army Fan Club!

This patreon is for die-hard Fat Goblin Games fans who want to see — and get involved with —the madness of creating awesome roleplaying games. We want this to be something that completely absorbs you in all things Fat Goblin Games.
By becoming a member of our Goblin Army (as a patron to Fat Goblin Games), you allow us to be able to dedicate to our Goblin Hoarde (the writers, editors, artists, and developers of FGG) the resources needed to:
  • Support existing product lines, speed up the up production, and offer the Hoarde better rates.
  • Tempt new and well known talent to join the Hoarde.
  • New projects and product lines.
Alongside this we will be bringing you into our "inner circle" of design and development. Ever wondered how many crazy ideas the Fattest Goblin pitches a day? Our process on creating art? How we make each book from start to finish?

There are other perks to being in the Goblin Army as well: regular Q&A chats (which can be about anything), sharing of in-house resources (style guides for Pathfinder & 5e development, templates for book styles, etc.), drawing your likeness (or that of your loved ones) into products, and a whole lot more!

So, if you are a fan of Fat Goblin Games and ready to join the Goblin Army— WE WANT YOU!

So please, pick up our Bundle. Check out our most recent books. And consider joining our Goblin Army.

You can read more about the Goblin Army and the Freelance Bootcamp HERE!

Rick Hershey, Owner Fat Goblin Games (aka The Fattest Goblin of Them All)

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